Ubisoft's original 'Splinter Cell' team did not like the awful books

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Lead level designer Ed Byrne explained that a fair amount of 'Splinter Cell' developers were "bleeding heart liberals".
Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
Ubisoft's original 'Splinter Cell' team did not like the awful books
Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
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Ubisoft's original 'Splinter Cell' team did not like the awful books
Dragonfire (Tom Clancy's Splinter Cell, #8) by James Swallow
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